Archive for Games

[Coming soon] PlayDetective: Heartbreakers for Macintosh

I am finalizing the port of PlayDetective: Heartbreakers to Mac OS X (Macintosh). I expect it to be ready within two weeks.
Here are some screenshots (click to view larger version):

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PlayDetective: Heartbreakers, The Russian version

Yes I know, it’s been a while since my last post. The are several reasons for that:

1 - I have been (and I am still) very busy at my daytime job.

2 - At the request of some potential publishers, I have been making some modifications to the gameplay, and it requires a lot of work since each publisher want me to modify the gameplay in a different way.

3 - I have been busy, localizing PlayDetective to Russian.
I have got a retail + online publishing deal with a company called Noviy Disk.
If things go well, the game will be released on the Russian and CIS markets in March.

Click on the following image to see a larger screenshot:


Kayo Games Launches PlayDetective: Heartbreakers for PC

Kayo Games today announced the launch of PlayDetective: Heartbreakers, their new detective adventure game, which is now available for PC download.

PlayDetective: Heartbreakers puts you in the gumshoes of a private investigator as he investigates a series of infidelity cases. Conduct surveillance using a range of tools and gadgets, collect and analyze evidence, and solve mind-bending puzzles. Anything to make sure you get your man… or woman.

A wayward husband who can’t seem to stay out of the clubs in the seedier parts of town? A girlfriend who seems to be getting a little too close to her boss at work? Or just a concerned wife who needs a little reassurance that her partner only has eyes for her? It’s all in a day’s work for this detective.

Whether you take a direct approach and interview your suspects and gauge their responses on your lie detector, or just while away the hours playing some classic games at your local casino while your phone taps do your work for you, it’s down to you.

You can download a trial version of Kayo Games’ PlayDetective: Heartbreakers absolutely free from ,
So what are you waiting for?

Features include:

• Investigate 15 unique cases, each packed with more locations, games and intrigue than the last.

• Eavesdrop using phone tapping devices or use your trusty camera and zoom lens to catch your suspects in the act.

• Recover deleted text messages and piece them together to form evidence for or against your suspect.

• Conduct polygraph (lie detector) tests during interviews to unearth the truth.

• Play a selection of classic sub-games to earn cash which will aid you in your investigations.

• Buy and sell investigation gadgets – the tools of your trade.

• Confront suspects during the tense moment when you catch them in the act with their lovers.

For more information and to try PlayDetective: Heartbreakers for yourself visit .

NOTE TO EDITORS, JOURNALISTS AND BLOGGERS: A free registration key for a review is available upon request. Contact us for more information or to request a registration key.

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I am back

Well, I am back after a long silence…

Since my last post a lot of things happened.

One of the most important thing is that I have refactored my game framework. I was previously trying to “reinvent the wheel” by writing from scratch things like the GUI framework or the data structure library.

I am now using existing solutions like Microwindows( Nano-X ) + FLTK for the GUI, MemSL for the data structures, SQLite as the data base engine, Lua for scripting, Parsifal for XML parsing, SAL as the audio engine.

The integration of MemSL, Lua, Parsifal and SQLite in my framework was very straightforward since they are all implemented in ANSI C.

Integrating Microwindows was just a matter of writing display, mouse and screen drivers for the target platforms which in my case are Win32/WinCE, Palm OS and Symbian OS.

Integrating SAL was just a matter of writing a backend for Symbian OS’ Audio streaming API and speed-optimizing the whole library.

I will probably post some screenshots as soon as I get something interesting :) .

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Game screenshots

Here are some early screenshots of “Mafia Eldorado”, a game I am currently working on. It’s an action game ala GTA. The screenshots were taken on a N-Gage QD device, and they mainly show some parts of the game UI.

I am currently focusing on designing and implementing the gameplay, polishing some tools like the map editor.

More screenshots to follow :) .

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Design Document

I have started to apply in my games what I read in the Game Design: Theory & Practice Book by Richard Rouse III.

I am currently writing the design document, and I will upload a copy here as soon as I have something in good shape.


Isometric engine

Just to share with you a screenshot of an Isometric engine I am developing.

This engine powers the games I am currently working on. It’s written in ANSI C and is very fast.

I have tested it on Windows, Symbian OS and WinCE.